Texture any STL, instantly.
Drop an STL, click a flat face or curved surface, pick a seamless texture, set the depth. Export a watertight STL ready for your slicer.
Hides ugly layer lines. A subtle surface texture breaks up the visible banding on FDM prints, turning flat walls into a polished, intentional finish.
Hides layer lines on FDM prints
A light surface pattern masks the visible banding from your printer's layer height. Flat walls stop looking "3D-printed" and start looking like an intentional, finished product. No sanding, no post-processing.
Flat or curved, click anywhere
Pick any face directly in the 3D viewer: flat panels, spheres, fillets, organic shapes. The texture wraps the surface cleanly with no visible seam.
20+ seamless textures
Geometric, organic, woven, diamond plate and more, or upload your own PNG or SVG. All patterns tile seamlessly with no visible edges.
100% in your browser
No server, no account, no uploads. Your STL file never leaves your device. Everything runs as local JavaScript. Works offline too.
Watertight STL output
The exported STL is solid and print-ready. Compatible with Bambu Studio, PrusaSlicer, Cura, and all major slicers.
Common questions
Does adding a texture really hide 3D-printer layer lines?▾
Does my STL file get uploaded anywhere?▾
What does the Depth setting control?▾
What is Tile scale?▾
Can I apply texture to more than one face?▾
Are there any handy shortcuts?▾
- Double-click a face to instantly apply the currently selected texture, no need to hit Apply.
- Ctrl+Click on faces to add them to the current selection (Cmd on Mac).
- Esc clears the current face selection.
- Ctrl+Z undoes the last texture apply (Cmd+Z on Mac).
- Click the rotate pin that appears on each selected flat face to rotate the texture preview by 90° steps. Each face has its own pin, so you can rotate textures independently per face. Repeated clicks cycle 0° → 90° → 180° → 270° → 0°. The baked result matches exactly what you see in the preview.
- Double-click any slider (Depth, Tile scale, Brush size) to reset it to its default value.
- Right-drag in the 3D viewer pans the camera; scroll zooms.
- The view cube in the top-right of the viewer snaps to standard orthographic views.